From my point of view as a new builder (and as someone who was going to buy a partial project and finish)... there simply isn't enough information to instruct a new builder to build a Q2/Q200 from pure plans.
My initial goal was to recreate the basic geometry to reverse the stability and control characteristics of the plane in hopes of making a slightly bigger Q2.
In the process I realized I would have to recreate nearly the entire plane in 3D. That being the case why not offer the digitized plans or even kits?
My goal at this stage is to simply recreate an entire Q2 in 3D. This allows me to essentially work out all the details of implementation that a normal builder would work out in real materials. It also gives me the ability to update, modify etc... the design where needed to make things easier to construct or to fix problems encountered by other builders.
The net result will be a complete 3D computer model of the Q2 or Q200 that should be accurate right down to the bolts.
Once I accomplish this I will be able to generate a complete fabrication or machining print for every part.
The additional up side to this is that 3D models can be given directly to machinists and parts generated without the limitations of conventional 2D paper prints (which can be very difficult to use in documenting complex parts like the Q2 fuselage).
In reality if someone has a better way to make a part it can be investigated and documented.
From my point of view funding this endeavor is still at least 6 months to a year away for one simple reason: I can build the entire plane in 3D before having to purchase a single material. Of course this assumes I have a set of plans complete enough to perfectly replicate a Q2 in 3D space.
From my experience generating the Fuselage shape in 3D there are quite a few puzzle pieces missing (as indicated in other responses to prospective builders on this site).
What I am looking for is some help filling the gaps in the plans where they exist. Once this is done I will use my own plans to build a Q2 from scratch using whatever new plans I generate.
In terms of monetary cost the 3D model costs me almost nothing. The fuselage I foresee as being inexpensive (in material cost) with avionics being the next most expensive thing and the engine the most expensive thing.
As far as experience goes in kit manufacturing I have minimal. What I do have is an education in Aerospace Engineering. Numerous hours in various types of fabrication (metal, wood, etc..), a background in machining (manual and CNC), welding (Mig/TIG/Stick), engine building (Rotax, GM, and other), electronics, computer programming, Computational Fluid Dynamics, and Finite element analysis. I also have created and machined my own designs for an engine. I also will soon (within the next two weeks) hold my private pilot's rating.
I have not completed a homebuilt airplane before, but with my background I feel it should be possible.
In my past projects I have found that planning a project in 3D saves a lot of time when it comes to actually building. It allows you to solve problems before you buy materials and try design ideas and variations before implementing them.
To me a better kit would be one that is more step by step, better documented with more complete and more accurate dimensioning. It also could mean offering pre-cut foam for the fuselage or perhaps offering CNC cut mechanical parts. Or even pre cut wiring etc..
The plans offered now are decent but they lack details of a material constructed kit (as compared to a component purchased kit). I wish to simply fill in the gaps. At this stage I do not intended on modifying the plans or final design in any way that compromises safety, merely offering better documentation and possibly parts.
What I am looking for is a review panel. Some people who have Q2s/Q200s, are building or have built them who can fill in some gaps and offer some feedback on the progress of the computer model (since I will be extrapolating some details not in the plans the way a builder would).
As I mentioned earlier at present I have essentially followed the details in the plans to construct a preliminary virtual fuselage shape. The next step will be to add real world details such as bulkheads, foam cores, seat details, wings, landing gear, and finally mechanical hardware. What you will notice is that in 3D assembling the fuselage took me about 3-5 days worth of work to do. Far shorter then the real thing probably would have taken. I foresee tracing all the wing and landing gear patterns to be another 3-5 days of work. At which point it is time to revise the model, then proceed to add more details.
If you've read to this point I thank you for taking the time to do so.